The Battle Bricks guides hub organizes practical pages around Chapter 5, anti-zombie planning, gachaless routes, loadout building, beginner basics, and updates. Exact strategies stay proof-labeled until verified.
Guide clusters
The Battle Bricks guides are grouped by player task. A useful guide should say what stage or restriction it helps with, what units are assumed, what proof exists, and what still needs testing.
| Cluster | Pages |
|---|---|
| Chapter 5 | Chapter 5 hub, Chapter 5 stages, The Third Tree |
| Rankings | Tier Lists, Best Chapter 5 Battlers, Best Anti-Zombie Battlers |
| Restrictions | Gachaless Chapter 5, future 3-Star and Tumore notes |
| Tools | Battler Compare, Stats Calculator |
| Basics | Beginner Guide, How to Play |
What makes a guide ready
A final guide needs a clear stage or restriction, a recommended loadout, unit levels, Bank, Cannon, deployment order, replacements, patch date, and source notes. If those fields are missing, the guide should be published only as a framework or held as a draft.
How this hub should grow
The Battle Bricks guides hub should grow from evidence, not from keyword volume alone. A guide becomes useful when it connects a player problem to a specific page: a stage problem goes to the stage database, a unit problem goes to battler pages, a numbers problem goes to the stats calculator, and a ranking problem goes to a proof-labeled tier framework.
The next useful guide additions are not broad articles. They are focused tasks such as Chapter 5 Normal vs Tumore planning, The Third Tree route verification, no-gacha substitution notes, and anti-zombie counter proof. Each new page should link back to sources and tell players what is confirmed, what is community context, and what still needs hands-on testing.
Editorial standard
This hub avoids fake certainty. If a route has no proof, the page should say it needs proof. If a ranking has no criteria, it should stay a framework. If a code has no dated source, it should not be listed as active. That rule makes the guide set slower to expand, but safer for players who are trying to make real upgrade decisions.